0.17 factorio starter mall11/3/2023 That means that our automated tests are working and we aren't fighting against ourselves fixing issues we've already fixed. The number of repeat bugs (bugs reported, fixed, and then broken again later) is near zero and of the bugs reported and fixed in 0.13 almost all of them where preexisting issues or introduced from features added in 0.13. While yes, it's still a bug, it doesn't break gameplay at all so it's far less critical to get fixed immediately. The reported bugs have also changed from "the game crashed, my map is corrupt, my computer exploded" style bugs to this kind of bug. We've still got 60+ confirmed bugs to work through however the bug reports are coming in less frequently as time passes. The bugsÄ .13.0 was released 4 weeks ago and we've had 9 releases since with 280+ bugs fixed of which I've personally fixed 99. I've been in Prague since June 6 and my current time sheet says I've logged 568.55 hours. Since I'm not the touristy kind of person (I'm a programmer) and I love working on Factorio I've spent almost all of my time here in the office. I live in the USA and normally work remotely for Wube but I've been visiting Prague for the past 2 months. Todays Friday Facts are brought to you by Rseding91.
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